July 7, 2019 by Jan Vavřiník

Jan Frix Šídlo

Project leader, game designer and 2D/3D artist. Currently working as 3D artist in SCS software. Previously 3D environment artist and level designer for Hobo: Tough Life

Adam Hrubý

Adam is responsible for game’s code and optimalization. He currently study IT on university in Prague. His favourite languages are C#, PHP and JS. In his free time he like to do fishing or geocaching.

Jiří Sandeagle Doseděl

Sound design and in-game music, currently working as 3D artist leader for roads assets in SCS software. Previously 3D artist in film industry

Dominik Luksa

2D Animation, currently working as 3d artist – vehicles in SCS software, Previously Animator in SCS software

Jan Vavřiník

Marketing and Community, former gaming journalist, currently working as freelancing web designer & developer.

Karolina Bendova

2D Graphic

Petr Rak

3D Animation

Pavel Medek

Marketing Coordinator

Special thanks to:

Paul Statham, Pavel Houska, Ondřej Konrád, Petra Šídlová

Thanks to:

Petr Horvát, Petr Opršal, Michal Makovec, Filip Neuwert

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